local plr = owner char = plr.Character for i,v in pairs(char:GetDescendants()) do if v:IsA("Sound") then v:Destroy() end if v:IsA("BasePart") then v.Transparency = 1 end if v:IsA("Decal") then v:Destroy() end end local a = Instance.new("Part",char) a.CanCollide = false local b = Instance.new("SpecialMesh",a) b.MeshId = "rbxassetid://5252773325" b.TextureId = "rbxassetid://5252773411" b.Scale = Vector3.new(.1,.1,.1) local c = Instance.new("Weld",char) c.Part0 = a c.Part1 = char.HumanoidRootPart c.C0 = CFrame.new(0,.5,0)